Hack & Play
Wednesdays, 4 - 6 p.m.
Retro Computing Lab, University of Würzburg
Centre for Philology and Digitality
Emil-Hilb-Weg 23, Room 00.002
Participate online via Zoom – No registration required, real name requested
About the series
"Hack & Play" invites you on a journey to the early days of digital culture: to a time before the internet, USB and generative AI, when home computers and games consoles first characterised everyday life.
The lectures shed light on historical forms of digitality from the perspectives of media archaeology, computer history and digital humanities. The focus is on cultural practices, technical conditions and aesthetic forms of expression - as well as the question of what we want to preserve and continue to think about today.
The series takes place in the Retro Computing Lab, an operational collection of historical computer systems with a focus on the 1980s.
Programme
| 22.04. | Geschichte auf Lochkarten |
| 29.04. | Alles Männersache? Deutscher Spielejournalismus und der Mythos von Gaming als Männerdomäne 1980-2000 Aurelia Brandenburg, Bern |
| 06.05. | Digitale Souveränität Christian Schröter, Stuttgart |
| 13.05. | Digitale visuelle Kunst der 80er Jahre: Konservierung und Präsentation. Andy Warhols Computergrafiken Klaus Rettinghaus, Leipzig |
| 03.06. | Computational Game Studies Vera Piontkowitz, Leipzig |
| 10.06. | Kulturen der Heimcomputermusik Hanna Hammerich und Niayesh Ebrahimi, Leipzig |
| 17.06. | Digital Remains: An Introduction to Forensic Philology Mariangela Giglio, Bologna |
| 24.06. | Computer-Rollenspiele und Pen&Paper Franziska Ascher, Wuppertal |
| 01.07. | GIF 0.0: A Look at the Historical Record Till Heilmann, Bochum |
| 15.07. | BASIC with/out Style: Eine Programmierstilistik zwischen Semiotik und Spaghetticode Stefan Höltgen, Bonn |
Acknowledgements
The lecture series is made possible by funding from the Universitätsbund Würzburg e.V.




