Hack & Play
Wednesdays, 4 - 6 p.m.
Retro Computing Lab, University of Würzburg
Centre for Philology and Digitality
Emil-Hilb-Weg 23, Room 00.002
Online: LINK TBA
No registration required, real name requested
About the series
"Hack & Play" invites you on a journey to the early days of digital culture: to a time before the internet, USB and generative AI, when home computers and games consoles first characterised everyday life.
The lectures shed light on historical forms of digitality from the perspectives of media archaeology, computer history and digital humanities. The focus is on cultural practices, technical conditions and aesthetic forms of expression - as well as the question of what we want to preserve and continue to think about today.
The series takes place in the Retro Computing Lab, an operational collection of historical computer systems with a focus on the 1980s.
Programme
| 22.04. | History on punched cards |
| 29.04. | All men's business? German games journalism and the myth of gaming as a male domain 1980-2000 Aurelia Brandenburg, Bern |
| 06.05. | Digital sovereignty Christian Schröter, Stuttgart |
| 13.05. | Digital Visual Art of the 80s: Conservation and Presentation. Andy Warhol's computer graphics Klaus Rettinghaus, Leipzig |
| 03.06. | Computational Game Studies Vera Piontkowitz, Leipzig |
| 10.06. | Cultures of Home Computer Music Hanna Hammerich and Niayesh Ebrahimi, Leipzig |
| 17.06. | Digital Remains: An Introduction to Forensic Philology Mariangela Giglio, Bologna |
| 24.06. | Computer role-playing games and pen & paper Franziska Ascher, Wuppertal |
| 01.07. | GIF 0.0: A look into the historical archive Till Heilmann, Bochum |
| 15.07. | BASIC with/out Style: A programming style between semiotics and spaghetti code Stefan Höltgen, Bonn |
Acknowledgements
The lecture series is made possible by funding from the Universitätsbund Würzburg e.V.




